You either will want to just have it and NO other hexes. From personal experience as well as things I have observed from other peoples games. You could also replace enduring, brutal strentgh by others perks more adapted to you. Enduring, brutal strength, noed, devour hope : it seems strange but i found this build interesting on some killer : you break devour hope thinking it is over and boom you get down by noed. Enduring, toth, devour hope, ruin : with this build you get more time with toth and ruin, if you are also lucky you could manage to keep ruin or devour hope who will give you an advantage in both case. Enduring, Toth, devour hope, brutal strength : with this build you will have more time if you totem get attack but any survivor who will break a dull totem will know you have toth (and it is really rare to found a killer with toth alone ^^). With brutal strength you reduce the effect of pallet and with barbecue and chili you get more point + the localisation of other survivors. Brutal strength, enduring, devour hope and barbecue and chili : survivor will not know you have a totem until they found it, a swf member tell to others, or you get three tokens. Here are my propositions (this build depend which killer you also use and the perks you got. Devour hope is more like a "lotery" : if you are lucky enough you can keep it until you get 3 hooks survivor or simply that survivor let you the time to leave to get the token ^^. Originally posted by Ruthless:What can I run to make a good dh build? It is really hard to answer honnestly.